OK, so I am not working anymore. So, after sulking the whole morning, it was time to do something while searching for a new job. In the meantime, I decided to take a look into the Razor Crest lighting sequence again.
ANOTHER TUNE-UP
I have made some changes to make the engine flicker a little brighter and also, the starting sequence. It does look a little more like the one show in the TV Series (Season 1. Episode 2-The Child). I decided to change some settings because you know, in case some lawyers came knocking on the door.
The changes are not much but it kinda let me breathe a little easier. While waiting for the revised version of the Engine PCB to arrive, I have a question:
LIGHTING THE COCKPIT WALL QUESTION
Do I want to light up the Cabin’s Rear Wall? I have an idea on how to do it but this would mean getting a copy of the photo-etch for this kit once it is out from Green Strawberry, budget pending. And how I wished most of their resin are cast in clear as it would solve a lot of lighting issues.
THE FLICKER PATTERN
The graph below shows how the two groups of main LEDs work together. One set of the 5730 LED would increase its brightness while the other set would do the decrease progressively. Halfway through, after reaching their own peaks, they would do the opposite. And both starting from the medium value. This would create the illusion of the engine spewing out some kind of gaseous matter.
The Blue dotted lines are the original values while the Red ones are the newer values from today. I am not sure if there are any noticeable brightness until I solder another main PCB for comparison.
It is not as complicated as the one I did for the nuBSG more than 10 years ago, simulating impure Tylium fuel.