This second runner, to me, is the most important part of the whole model. It has most of the parts to start off on the Razor Crest’s Cargo Bay. After examining the walls of the cargo bay, I would foresee some challenges ahead which would test anyone’s modeling skills. I am talking about plastic surgery.
THE TUB
Once you start to assemble the four parts which consists of the two walls, ceiling and floor, you will realise that this is essentially a tub. It will need to be dropped into the lower fuselage. Because the wiring is coming from the top, I would be gluing the walls to the ceiling first during assembly. However, this method might potentially create gaps between the wall and the floor. I have not shaken the model just yet, but I think I won’t hear any rattling once it is glued.
LIGHTING BETWEEN SEASONS
Before we go any further, note that the Cargo Bay lights have changed between seasons. In Season One, the lights were warm-white while in Season Two, the lights were white. Note that there is also another small cluster of lights slightly above the knee level just outside the restroom (ie. left). To me, the position of the lights remain the same throughout both seasons. The only exception is that in Season Two, there is an additional light on the separating wall between the restroom and the sleeping quarters.
POSITION!
At the moment, there are about a minimum of 18 LEDs within the Cargo Bay, with the majority of them being on the walls.
I will explain why in the image below:
I cannot use conventional LEDs for them. Which is not an issue for me but it will reduce the number of people who can replicate my work.
The first logical solution would be to use those electroluminescence panels which are paper thin. However, they ‘glow’ and has a very limited lifespan and its inverter does hum all the time. Therefore, the next choice would still be the LED, but using the surface mount format.
SOME COCKPIT DETAIL CONSIDERATION
The next ares would be cockpit lighting. Because of the details, I wished that both AMT and REVELL manufactured both consoles and doors in clear plastic. Then it would be a simple if lighting the pieces from their sides and scrape off the paints. This was, one can hide a lot of wiring since there are a lot of windows.
THE ENGINES
Although the Revell Engines looked similar to the AMT’s, its internals are very different. So, you will need to use some (non-conducting) putty to shore up some support.
But I think, in terms of light-blocking, they could be effective as the lip would help block any lights from seeping through the gaps of the joint.
Anyway, this is what I mean by wedging or friction fit some styrene strips to keep the PCB from moving about.
THE HOLES
It is not a simple matter of drilling out holes and then carve the excess plastics in the middle. There is also the ring of lights are the outer diameter of the circle too. But what I need you to see is that there are three segments (in pink) which needs to be drilled out. The sequence of the tubes are correct at 7-3-3 and in between, would be the three squares per engine. And there is one thing you might want to consider, with the image below.
Here, the Razor Crest is attempting an emergency landing on the Planet Trask.
But don’t panic. Sometimes, the ring is lit and sometimes, it is not.So, it is up to you if you want to drill out the holes. Or not.
For the Revell version, since I am going to show off the Cargo Bay, I am going to leave it alone.